Everywhere you look, gamers are quick to share their selections of the greatest releases of 2025. Yet, where are the stinkers, the low achievers? Let's take a moment to examine the most panned games of the year, according to the critical consensus on Metacritic. Could each of these games truly as terrible as their scores suggest? We shall see.
10. Switch 2's Welcome Tour
Aggregate Score: 54/100, User Score: 3.4/10
The early response to this pack-in experience were shaped by its $9.99 price tag, with many feeling cheesed off it wasn't a complimentary title like competing console launches. Professional assessment was quite mixed, from "crushing disappointment" to slightly kinder appraisals that praised the charming software underneath the controversy. In spite of the grumbling, the title proved to be a strong commercial performer during its launch month.
9. Rennsport
Aggregate Score: 53/100, Audience Score: 3.2/10
Presented as "not just a racing game," this vroom-vroom title from Competition Company and Teyon received largely negative reviews. Critics noted that the game was lacking in key areas, notably in a year featuring excellent racing titles. For many, this disappointing sim was best left unplayed.
8. The Purrfect Bubsy Collection
Metascore: 53/100, Audience Score: 8.6/10
To begin with: the confusing punctuation is a silly annoyance. This anthology of SNES and PS1 platforming games features a sarcastic feline known for non-stop jokes. Reviewers noted that these games were mediocre originally and have not improved with age. The surprisingly strong user score is a baffling anomaly to the Metascore.
7. Hunter x Hunter Fighting Game
Aggregate Score: 53, User Score: 3.5
This anime-inspired fighting game encountered widespread disappointment from both critics and players. Issues included a small roster of characters and a dearth of gameplay modes. User reviews was especially harsh, with some expressing a desire that the title's failure would have consequences for similar releases.
6. Riders Vs Dogoos
Metascore: 51, Audience Score: 5.3
Hailing from the quirky Hyperdimension Neptunia series, this vehicle combat game tasks players with rounding up Dogoos. Reviewers felt that its goal to channel a unique feel didn't land, coming across as more of a low-effort product than a substantial series entry. Its brief runtime combined with a full retail cost was criticized.
5. Captain Blood
Aggregate Score: 50, User Score: 5.3
This title is a curious artifact from the mid-2000s, finally released after a very long time in development hell. The publishers opted to release the game as an authentic product of its time, acknowledging that today's audiences might criticize its retro feel. As such, many reviews concluded that the fascinating story of its development was more interesting than the end product.
4. Scar-Lead
Aggregate Score: 44, User Score: 2.4
This anime-art action game modeled after games like *Returnal* failed to impress with critics. The main issues centered on bland enemy design, repetitive levels, and a unengaging plot. A controversial mechanic involving the outfit degradation was seen as adding nothing and detracted from the game's enjoyment.
3. Ambulance Life: A Paramedic Simulator
Metascore: 44, Audience Score: 4.9
Imagine the tense medical sims of the past, then take out the memorable characters. That, according to reviews, is essentially *Ambulance Life*. Players found the ambulance-driving sequences to be monotonous, and the treatment of serious themes was criticized as being insensitive. The overall experience was deemed a missed opportunity.
2. Tamagotchi Plaza
Metascore: 43, Audience Score: 5.8
This departure from the classic virtual pet formula turns the franchise into a town-management title. The result, per critics, was a vapid assortment of repetitive tasks that very soon became boring. Some reviews went so far as to label it one of the lowest-quality titles available on its platform, noting a profound lack of satisfying gameplay.
1. MindsEye
Aggregate Score: 37, Audience Score: 2.5
Intended to be a high-profile open-world action game from a studio led by industry veterans, *MindsEye* was a spectacular disappointment. Reviews savaged its lousy combat, uninspired storytelling, and a host of game-breaking glitches. Several found it to be a downgrade compared to previous-generation games in the same genre. Among the overwhelming criticism, a tiny number of optimistic players found something to enjoy in the experience, serving as a rare counterpoint.